1000 GALANTESis a collaborative game for 100 players equipped with laser pointers. The goal of the game is to bring to life a ballet of geometric shapes. In order to do that, players must make the shapes elegantly cross paths with each other. The players must work together, with each player assuming a role in order to keep the ballet in perpetual motion. The minimalist approach of the music contributes to the overall feeling of harmony between the players.
Collaborators: Camille Tartakowsky (Graphic design)
Arnaud Vannier (Graphic design)